When a pipe is created, move it so the top of the pipe is a random height between the bottom of the screen and somewhere above the middle. Inside the Actor class to change FlappyBird's angle.)įinally, modify all variables in FlappyBird until the motion feels smooth and accurate. (Shown in today's video.)Ĭhange Flappy Bird's angle depending on velocity. Implement yesterday's optional extension. Finally stop the game using the appropriate command from the Greenfoot class. Then use getWorld() to get the World you're in and tell it to add the GameOver object using the addObject() function. Want further detail? When FlappyBird reaches the bottom of the screen use the new keyword to create a new GameOver object and store it in a variable. Next, inside your FlappyBird code, when FlappyBird reaches the bottom of the screen you should tell the World to add a new GameOver object to the center of the screen and then stop the game. Here's one way: Create a new GameOver actor using the "game over" image in the image folder. When FlappyBird reaches bottom of screen, stop the game and display a Game Over image instead of printing to the console. To use the functions in this class, write Greenfoot.functionName() Look for a function in this class that ends the game.
![greenfoot flappy bird greenfoot flappy bird](https://i.ytimg.com/vi/F423geTIxWI/maxresdefault.jpg)
Go to the main Greenfoot window (where you play the game) and select Help | Greenfoot Class Documentation. Hints: To stop game execution, look for a method in the API for the Greenfoot class. When FlappyBird reaches bottom of screen stop the game and print "Game Over" to the console window using ("Game Over") They come from the Enhanced Graphics section between Day 5 and Day 6 below.) (Note: These images are newer and better than what I show in the video.
![greenfoot flappy bird greenfoot flappy bird](https://sm.ign.com/t/ign_za/articlepage/f/flappy-bird-returns-with-new-features/flappy-bird-returns-with-new-features_usnt.1280.jpg)
Make sure it’s installed ok, this should return the version: I came across a great post on the Raspberry Pi website that I have re-written below with shortcuts to everything needed.įirstly you need to install Java on the Raspberry Pi.ĭownload the Linux Java package from here: In issuing some Computer Science students with a Raspberry Pi I decided I would like them to be able to program in Python on them (job done already as it comes pre-installed) and I would also like them to be able to use Greenfoot.